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PROFILE

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Currently in the livestreaming and broadcasting industry specializing in 3D virtual production integration and setup for virtual event and broadcast production using Unreal Engine and Zero Density Reality Engine for live compositing with real-time tracking camera system. I'm also involved in system integration for virtual production studio setup as a hardware and software technician.

Before joining the broadcast industry, I'm a 3D artist with over 8 years of related work experience in various media projects such as on-site digital attractions, AR/VR, edutainment, multimedia, simulation, video production, and graphic design. Possess good technical knowledge and problem-solving skills. Passionate in the technical aspect of 3D production, assets integration, and digital content creation.

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EXPERIENCE

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3D Virtual Production Engineer & Technician

Cgangs International Pte Ltd

Jan 2021 - Present

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  • Seting up 3D virtual production system for live virtual events (virtual studio, broadcast augmented reality (AR), extended reality (XR), and livestreaming).

  • Seting up and integrating 3D virtual sets, AR assets, animation, and creating triggers for live operation.

  • Setting up and calibrating real-time camera tracking system (Mo-Sys StarTracker, EZtrack, MRMC & Canon/Panasonic PTZ).

  • Operating virtual production system during virtual event and broadcast production.

  • Virtual production studio setup, system integration, and solutions technician.

  • Research and development (R&D) and testing of virtual production technologies.

  • Teaching and guiding colleagues and clients.

  • Familiarise with Zero Density, Mo-Sys VP Pro XR & Aximmetry.

  • Zero Density Certified Professional Services Partner.

 

Senior Engineer (3D Artist)
ST Electronics (Training & Simulation Systems) Pte Ltd

Oct 2012 - Sep 2020

Digital Experience Division (2020)
Learning Systems Division (2012 - 2019)

 

  • Modeled, textured, rigged, and animated 3D assets for various projects.

  • Developed digital content and integrated 3D assets for Unreal Engine and Unity.

  • Animated motion graphics and composited CG assets for video projects.

  • Designed graphic and UI assets for app, game, print, and web platforms.

  • Researched, developed solutions, and techniques for production issues.

  • Guided and supervised junior artists on their work progress.

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NDP Media Executive (NSF)
Singapore Armed Forces (SAF)

Oct 2010 - Oct 2012

NDP 2012 Branding and Publicity Committee
Social Media OIC

 

  • Managed various new media, video productions, and campaign activities.

  • Managed NDP social media platforms (NDPeeps) and content updates.

  • Provided administrative support for NDP 2012 Engagement Committee.

  • Managed NDP 2012 Engagement activities and tasks.


NDP 2011 Branding and Publicity Committee
NDP Official Website Designer

 

  • Established the look and feel of the NDP 2011 website layout.

  • Drafted website mockups and provided overall graphical support.

  • Updated information on NDP 2011 website.


Associate Engineer (3D Artist) Temp     

ST Electronics (Training & Simulation Systems) Pte Ltd      

Mar 2010 - May 2010

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Training Instrumentation Business Division

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  • Modeled and textured 3D assets for training simulations.

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3D Artist (Internship)                                            

ST Electronics (Training & Simulation Systems) Pte Ltd

Apr 2009 - Aug 2009    

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Training Instrumentation Business Division

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  • Modeled and textured 3D assets for training simulation projects.

EDUCATION

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Diploma in Digital Media with Merit
Singapore Polytechnic

2007 - 2010
 

  • Media Development Authority Gold Medal Recipient

  • CreativeBITS AniMania 2011 Animation Competition Champion Award

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Nitec in Multimedia Technology          
Institute of Technical Education (ITE) College East

2005 - 2006
 

  • Course Medal Recipient

  • Certificate of Merit (COM) Recipient

  • CreativeBITS AniMania 2007 Animation Competition Merit Award

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SKILLS

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  • 3D virtual production

  • 3D assets modeling, texturing, rigging, and animation

  • Digital content creation,  development, and integration

  • Video production - Filming,           post-editing, and recording

  • Motion graphics / VFX compositing

  • Graphic, GUI, and UI design

  • Problem-solving, technical    research, and troubleshooting

  • Research and development (R&D)

 

  • Autodesk Maya

  • Adobe Photoshop

  • Adobe Illustrator

  • Adobe After Effects

  • Adobe Premiere Pro

  • Substance Painter

  • Unreal Engine

  • Zero Density Reality Engine

  • Mo-Sys VP Pro XR

  • Aximmetry DE

© 2025 by Tan Guan Long.

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